AI Insights · Timothy · January 2022
Top 5 Shooter Games Performance in Middle East Q4 2021
In Q4 2021, the top 5 shooter games on a unified platform in the Middle East showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q4 2021, the top shooter games on a unified platform in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data, sourced from Sensor Tower.
NEW STATE : NEW ERA OF BR Released in early November 2021, NEW STATE : NEW ERA OF BR saw an impressive start with weekly downloads peaking at around 820K in the first week. However, downloads declined to approximately 25K by the end of December. Weekly revenue also saw a downward trend, starting at around $110K and dropping to about $35K in the final week. The active user base followed a similar pattern, starting strong at roughly 791K and dwindling to around 181K by the end of the quarter.
PUBG MOBILE PUBG MOBILE maintained a relatively stable performance throughout Q4 2021. Weekly downloads ranged between 93K and 119K, while weekly revenue fluctuated, peaking at about $2M in the last week of December. The game consistently had a robust active user base, averaging around 3.9M, with minor fluctuations throughout the quarter.
Free Fire Free Fire experienced consistent weekly downloads, mostly between 71K and 112K. Weekly revenue showed a slight increase towards the end of the quarter, ending at approximately $271K. Active users remained steady, averaging around 3.4M, with slight increases observed in December.
Sniper 3D:Gun Shooting Games Sniper 3D showcased stable performance in weekly downloads, ranging from 29K to 42K. Revenue was relatively steady, with weekly earnings around $20K. The game maintained a consistent active user base, averaging around 270K throughout the quarter.
K Sniper - Gun Shooting Games K Sniper - Gun Shooting Games had a notable increase in weekly downloads in early November, reaching about 97K, but saw a decline to around 22K by the end of December. Active users peaked at approximately 177K in mid-November and decreased to about 76K by the end of the quarter. Revenue for this game was negligible, reflecting its recent release and growing user base.
For more detailed insights and data on mobile game performance, visit Sensor Tower.